Open Behavior Trees
An open-source, flexible Behavior Tree implementation for Unity, inspired by BehaviorDesigner and other Behavior Tree implementations.
DocsHierarchical Behavior Organization
Behavior trees streamline complex gameplay logic design, ensuring an intuitive gaming experience.
Dynamic Adaptability
Behavior trees allow for adaptive gameplay, adjusting behaviors based on player actions, enhancing engagement.
Modular Scalability
The modular design of behavior trees supports effortless scalability, enabling easy addition of features for long-term game success.
Give Your Game an Edge
Behavior Trees are increasingly important as a tool for creating compelling game AI. Take advantage of this free tool to make your game a more engaging experience.
Implement a hierarchical structure for efficient complexity handling
Adjust behaviors based on player actions, boosting engagement
Utilize modular design for easy addition of features and content
Implement intuitive mechanics for efficient design and implementation
Future-proof games by ensuring stability and maintaining competitiveness
Intuitive Visual Editing
Take advantage of a powerful visual editor to supercharge your workflow.
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